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Computer Games:
Computer Games: Computer games increase opportunities for responding and active engagement and provide immediate feedback about accuracy. In addition, many students with ADHD find computer learning games highly reinforcing.
Student-Created Reviews Students can create ways of reviewing previously taught content. For example, they may create
questions and answers for a card game such as Go Fish or Concentration.
Frequent Redirection: Learning partners can be assigned to help each other stay on task.
Transition Buddies: Transition buddies are helpful for students with ADHD who have trouble refocusing their attention as they transition from one academic lesson to the next. Further, verbal or nonverbal teacher cues signaling upcoming transitions help prepare students for changes in activities or lessons.
Seating Arrangements: Seat the student with ADHD away from distractions and close to the teaching action.
Computer Games: Computer games increase opportunities for responding and active
engagement and provide immediate feedback about accuracy. In addition, many
students with ADHD find computer learning games highly reinforcing.
Combined type.
The student may exhibit symptoms that include behaviors from both categories above.
In order for a student to be diagnosed with ADHD, symptoms must appear before age 12 and be exhibited across at least two settings. They must also have adverse effects on academic performance, occupational success, or social-emotional development (APA, 2013).
To add to the complexity of the diagnosis, children with ADHD are likely to have co-existing emotional, behavioral, developmental, learning, or physical conditions (Wolraich & DuPaul, 2010).